One thing I always enjoy, when seeing a movie with other designers, is the discussion afterward. Talking about different things we each captured and then having some in depth critique is always fun. The format will probably change with each additional new movie, but I want to keep it digestible. Also feel free to point out any interfaces that I miss!

This is a futuristic movie so there are several experiences that could be captured. I want to capture the two interesting ones.
The first is the Digital Photo Album. It’s a normal pocket sized photo album, but instead of 4×6 pictures, it has 4×6 bendable lcd screens. On these screens they play home movies that have been recorded. This is a great concept because you use the already current mental model of pocket sized albums to store memories. This would be a great leap into the household.
The other interesting thing about this is the interface is nothing more than an onscreen “jog” mechanism. The user rewinds and fast forwards by moving the thumb north and south on the jog. By pressing the center, the movie pauses. Great device and very understated, which as you know I like. :)
For further reading, and for classification, this interface would called an Organic User Interface. Mainly because the interface bends into shapes other than flat. There are some very interesting studies and prototypes around this model. If you are feeling particularly brave, you should head over to the Organic User Interface site (a spinoff of the ACM Magazine), that has a ton of information, videos, and papers that have been published on the subject. Of particular note about the actual implementation would be the speed of the video and no apparent view of the battery pack. These futuristic things are what will really start pushing the need for modern user interfaces.
The second piece is wonderful setup for a futuristic workstation. This is their vision of the modern workstation. It consists of multiple monitors, above eye level on opposite walls, and a controlling device near the hand rest area. Of course it’s a natural interface due to the lack of mouse and traditional keyboard, but I also like what they did with the monitor position (above eye level, which prevents tiring of the eyes). I also like that they blended the controller and monitors in with the environment. The monitors are transparent when they are not on, and the small keyboard-like controller is small, clear, and flat, almost concealing itself when not in use.

Transparent Monitors are just around the corner! The recent work over at Purdue into optically transparent electronics shows a lot of promise.
The development of mechanically flexible and/or optically transparent electronics could enable next-generation electronics technologies, which would be easy-to-read, light-weight, unbreakable, transparent, and flexible. Potential applications could include transparent monitors, heads-up displays, and conformable products. Recent reports have demonstrated transparent thin film transistors (TFTs) using channels consisting of semiconductor nanowires (ZnO, SnO2, or In2O3) and random networks of single-walled carbon nanotubes (SWNTs).[1,2] [Source]
One of the main thought threads going through work and through design as a whole is to know your history. Things have been designed, created, used, and not used over the years. It is of being a good scholar and being a good designer, to know your history. Give credit where it is due.
This is of a video of Alan Kay presenting Ivan Sutherland’s Sketchpad from 1963. Yes, let that sink in. He was using a pen on a screen in 1963, which is a full 20 years before Macintosh and about 12 before Microsoft came to be. It was a seminal paper when he wrote it, and it was way ahead of its time. Even today’s programs do not encompass all the features that he had.
Here he is on Wikipedia.
Here is a link to his paper, “Sketchpad, A Man-Machine Graphical Communication System.”
This video demonstrates a number of new multi-touch software applications, designed using N-trig’s DuoSense® technology, in collaboration with some of N-trig’s ISV partners, including FingerTapps, Natural User Interface Europe AB, and SpaceClaim. The applications show full multi-touch utilizing up to four fingers, and range across areas of interest from consumer gaming, multi-media management, retail shopping and high-end engineering applications. More info on www.n-trig.com.
The most important thing to pull out of this hardware is that it is dual-mode, which means it can handle touch with fingers as well as with a pen. This is exactly what I am hoping for in the future of all hardware.
There is a lot of random talk about multi-touch out right now due to Apple’s recent “leak” about their possible tablet. Talking to a few Apple fans I came to a realization: they had no idea that multi-touch was out right now. Absolutely clueless that Windows 7 supports MT (multi-touch) and that there is a very large array of hardware that you can purchase to take advantage of it. I was actually a little amazed, but not because of the simple fact they didn’t know about it. I was amazed because they seemed so versed in the subject, but had not even done a simple Google Search to look around.
MT has been around quite a long time. Bill Buxton’s very thorough page written on the subject gives a great history and is far better than I would want to replicate here. I will quote a great line from it though, as it definitely deserves it.
Multi-touch technologies have a long history. To put it in perspective, the original work undertaken by my team was done in 1984, the same year that the first Macintosh computer was released, and we were not the first. Furthermore, during the development of the iPhone, Apple was very much aware of the history of multi-touch, dating at least back to 1982, and the use of the pinch gesture, dating back to 1983. – http://www.billbuxton.com/multitouchOverview.html
I highly recommend reading through his page.

I have tested, played with, and tortured just about every multi-touch piece of hardware out there and I can tell you that there are some stellar pieces of equipment floating around. The Touchsmart’s are very nice. I currently use one of those as well as a few other devices.
Here is the Official Touchsmart Page as well as some nice movies showcasing the technology and features.
Remember to install the Windows 7 Touch pack if you get one to really see some of the great things that you can do using ….. both hands, or one hand, or whatever!
The Windows 7 Touch Pack includes:
If anyone has any user experience feedback about these products, feel free to drop me a line.